In this game, subpixels are measured in sixteenths of a pixel. Subpixel A smaller unit of measure used in internal game calculations for a more precise measuring system. Used to determine Mario's position on screen. Pixel One graphical "block" on the screen. Once this reaches its 112 peak, Mario begins to sprint. P-meter The value in $7E13E4 that increases as Mario runs. Sprinting speed Mario's speed when holding → together with Y while the P-meter is is full.įlying speed Mario's top speed when flying with a cape. Running speed Mario's speed when first holding → together with Y. Walking speed Mario's speed when holding →. All explanations assume the Y button to be used for all purposes, at all times unless both X and Y need to be pressed.All explanations on this page assume Mario is facing to the right.← and → will be used for "left" and "right" on the directional pad.Some simple SMV demonstrations of these tricksĮxplanation of terms to be used on this page.Using a key to pass through invisible coin blocks.Passing through solid yellow blocks (Smashola).Keeping flight after exiting a pipe / entering a door.Explanation of terms to be used on this page.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |